Former Nintendo Indie champion Dan Adelman worked at the company for almost nine years from 2005 through 2014. He helped launch and manage digital distribution platforms such as WiiWare, DSiWare, and the 3DS/Wii U eShop services. Furthermore, he negotiated deals for technologies like Unity (Wii U) and discovered many critically acclaimed titles such as World of Goo, the BIT. TRIP series, Shovel Knight, and Super Meat Boy.
Dan discusses must-do (and must-NOT-do) business tips if you’re launching an indie game. With wide ranging business tips including, how to succeed at running a Subway franchise.