Denis Ivanov the creator of States, Firms and Households talks to us about the development process of his game.
It’s a new economic sim where players are firms that try to gain the most profit. Find the right balance of prices and wages to produce what you need, sell your products, and keep your workers fed. Build up a strategy of building choices, locations, trucks, wages, prices, and production targets. Hone in on your strategy with graphs and a feel and understanding of the simulation mechanics.